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Hob concepts

I've spent the last year working on concepts for the new game Hob from Runic. It's on Steam and PS4! Go buy it so I can afford a new Ferrari or a Learjet or something.

Most of the heavy lifting concept-wise was done by my pals Kristina Ness (https://www.artstation.com/ness), Kyle Cornelius (https://www.artstation.com/ziedrich) and Paul Richards (https://www.artstation.com/autodestruct), amongst others. Check out their Artstation pages! Our Environment guru Tim Swope (https://www.artstation.com/pimpleberry) has put a bunch of his amazing work up here too! There may be others! I haven't found out yet!

1 of 3 Posters for Pax East.

1 of 3 Posters for Pax East.

Poster made from elements of the Hob PS4 theme.

Poster made from elements of the Hob PS4 theme.

Some poster brainstorming.

Some poster brainstorming.

Player reskins.

Player reskins.

Concepts for the central tower, and it's infection by Rogue-life.

Concepts for the central tower, and it's infection by Rogue-life.

Some exploration of the top chamber of the tower.

Some exploration of the top chamber of the tower.

ideas for the top of the tower, originally the cockpit of the world-ship.

ideas for the top of the tower, originally the cockpit of the world-ship.

Ideas for the Ship-life characters.

Ideas for the Ship-life characters.

Rogue-life infected pilot.

Rogue-life infected pilot.

The idea of the pilot became the Ship-Elders, overcome with a Rogue-life infection.

The idea of the pilot became the Ship-Elders, overcome with a Rogue-life infection.

The idea of corrupted Elders evolved into the idea of the Rogue Queen.

The idea of corrupted Elders evolved into the idea of the Rogue Queen.

Ideas for the Rogue Player.

Ideas for the Rogue Player.

Interior of the Titan, and it's Energy Cores.

Interior of the Titan, and it's Energy Cores.

Ship architecture, including warp pads.

Ship architecture, including warp pads.

Evolution of the Glove Upgrade Station.

Evolution of the Glove Upgrade Station.

A zillion scribbles for various ship-based beasties,

A zillion scribbles for various ship-based beasties,

...which were pared down to the final concepts. The Seagulls and Ravens made it through to the game.

...which were pared down to the final concepts. The Seagulls and Ravens made it through to the game.

Another unused Ship-life creature. This guy was supposed to a general repair drone that lived in the lower areas of the ship.

Another unused Ship-life creature. This guy was supposed to a general repair drone that lived in the lower areas of the ship.

Some explorations of the health-plant.

Some explorations of the health-plant.

Scribbling down some ideas for Rogue-life plants.

Scribbling down some ideas for Rogue-life plants.

More Rogue-life.

More Rogue-life.

The first thing I did at Runic, ideas for the Rogue-ification of the Ship-life Noseypig.

The first thing I did at Runic, ideas for the Rogue-ification of the Ship-life Noseypig.

NoseyPig turned into a nasty explodey baddie. Poor Noseypig.

NoseyPig turned into a nasty explodey baddie. Poor Noseypig.